Free lecture dispels video game myths and explores opportunities
 
Today’s billion dollar video game industry looks little like the arcades of the 1980s, yet stereotypes surrounding games abound.

Trudi Miller, assistant professor of computing and new media technologies at the University of Wisconsin-Stevens Point, will dispel myths and describe the collaborative opportunities games provide a variety of industries, including education, business and entertainment in the second presentation of the College of Letters and Science 2011-2012 Community Lecture Series.

The presentation, “Living, Earning, and Learning: Video Games in the 21st Century,” will be offered free to the public on Thursday, Oct. 13, at 7 p.m. in the Pinery Room at the Portage County Library, 1001 Main St., Stevens Point.

“Video games tell stories, but also can be used to facilitate learning and drive sales,” said Miller. “Today’s games are at the intersection of special effects, consumer psychology, and simulation, and provide unique emerging opportunities for a variety of fields.”

Miller received her doctorate in management of information systems and technology from Claremont Graduate University and teaches courses in Object-Oriented Programming, Object Oriented Analysis and Design and Professional IT Communication.  Her research areas include consumer health informatics, natural language processing, machine learning and video games.

Additional information about the entire Community Lecture Series can be found online.